Visual Studio Code is the first code editor, and first cross-platform development tool - supporting OSX, Linux, and Windows - in the Visual Studio family.Building Clang. MonoDevelop enables developers to quickly write desktop and web applications on.Visual Studio Code provides developers with a new choice of developer tool that combines the simplicity and streamlined experience of a code editor with the best of what developers need for their core code-edit-debug cycle. Screenshot of Visual Studio for Mac. NET workload: On Visual Studio 2019 for Mac you can select to install Android and iOS.I was wondering which programming language and IDE combination would be the best for me:Cross platform IDE for C, F and more. When installing Visual Studio 2019 on Windows all you need to do is select the Mobile development with.Use Xamarin.Mac + Visual Studio for Windows and link the core classes between them. Design of the app is completely custom, it doesn't follow any guidelines of each platforms. Windows and Mac are in priority, Linux app is for future plannings. Core libraries must be shared between all platforms, means all platforms must link to a single core library (by library I mean a list of classes and functions). Programming language need to be whether C# (preferred) or Java. In clang there is no difference between cross-compilation and native compilation, so OSXCross can use a normal clang install for both.Visual Studio Code was made with Electron, for example (last I checked). I mean, which one has a better GUI building ability for my goal?BTW GTK# uses different libraries for each platforms, so that should be an clutter for my core architecture, or not?!It depends on the audience of the app: Consumer mass market or business/IT If its mass market consumer facingElectron or native UI, perhaps with shared non-UI code. Use Java for the whole project and compile multiple builds for each platforms.For #2 and #3, I need an advice that which language is more suitable for me, considering the design of my application.
![]() Which Visual Studio Project To Use For Cross Platform C# Application Free Mind MapperMono has been around for over half a decade and I haven't seen it mature for a consumer app. There is ".NET Core" aka Mono but its not fully matured at this time for Mac. Then use something native for Mac and shared libraries for non-GUI code. NET? Yes, for the Windows side. FreeMind the free mind mapper, is a good example of what can be achieved in Java.![]() ![]() It's a great example of making a reasonable desktop app in Java. Again, one Java desktop app I like is Freemind. Remember to look around for different packaging tools to avoid consumer headaches with the JVM. That said, at the time of this writing the ".NET Core" or Mono are pretty thin for MacOS. From making the GUI, to better code completion, to faster compile times, to less packaging and install snags. NET Windows desktop development is about 2X-4X faster development time than Windows Java desktop development. The key is, in my biased view. NET? There is so much to unpack here. You can also look at Kotlin or Groovy (for test cases) which compile to Java byte code.B2B. But please first build a basic. If it's an enterprise app, you might be able to get away with using. NET Core to provide a full suite for MacOS without the limitations and it hasn't yet happened. But I've been waiting years for Mono or. They are more about keeping things consistent. Like said, you can write the core logic in something shared- perhaps C#, python, etc.Here's why- Xojo and LiveCode have been around for 10 years now. Overall Notes on Cross PlatformIf this is a smaller app which doesn't need a fantastic UX and super-deep OS integration, then I'd consider Xojo or LiveCode, perhaps for the UX elements. You may find you're struggling in this area today (although I hope it gets better, it hasn't for years). Then try building an installer for it on MacOS, and find someone random with a Mac to see if it actually installs and runs. NET app for Windows, to be honest.The tradeoff is these tools- Xojo and LiveCode often end to be missing a few critical things you need, requiring a bit of a hack. Compare that to the madness of packaging a cross platform Python app, or even packaging a. So for a small app or utility- an XML editor, IT helper tool, Xojo or perhaps LiveCode will help you get there sooner.When you hit the build button on Xojo, for example, it literally makes 3 executable files for Windows, Mac and Linux. You have a lot of costs of keeping up with the Joneses and maintaining installers. Setting afk channel discord for macWhat happens if you get laid off and have 5 years of experience in Xojo? Hmm.In your evaluation, no matter what you choose- you must compile a basic GUI app in the platform you're evaluating and get 3 people to install it correctly on a Mac. Many developers wont want to code in Xojo or LiveCode because they are lesser known languages. NET although LiveCode is a different programming paradigm entirely based on "stacks".Keep in mind developer happiness too. Never mind GUI consistency. Especially if you're a web developer, you'd see that just maintaining installers is a ton of work across 3 platforms.
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